Ok, here’s my second review. I’ve lost the last few games (been in the wrong mindset I think, being drawn into needless fights etc), but this game seemed like it would be worth going over. I’m black and play my usual fuseki.
I’m not sure how much I like this joseki for white, I gain sente, some potential down the right hand side, and the relationship between D16 (2) and L17 (12) isn’t great.
I approach white’s corner to avoid getting into a large framework game. As expected, white pincers, and I gain some territory and keep sente.
Again, I feel like this fuseki if not being good for me, is at least nice and even. White is threatening to make a large moyo on the top of the board, so I decide to take advantage of L17 being low to shoulder hit and reduce straight away.
23 is a new move for me. Playing lightly is probably important in this situation. I’m not sure about H15 as a follow-up, perhaps I should have played at J16 instead? Either way, white doesn’t press the matter and calmly takes 3rd line territory.
I count this as a success for me: white now has 20 points along the top of the board, which is equal to the two corners I have on the top of the board. And the top right has good potential, as it faces my enclosure on the bottom-right. I decide to leave my floating group on the top and approach the last corner.
29-35 is a standard joseki. I’m not really sure it’s white’s best choice as after we exchange wK3 for bQ10, we’re around even in terms of points, but I have way more potential. Although I do have a lonely weak group and I’ll have to watch out to make sure it does not become a liability.
Luckily for me, white’s attack is fairly ineffective. 39 seems like a nice shape move, and I play 41 to expose a potential cut in white’s shape (at M12). 42-44 all seem pretty obvious, and bH11 for 47 gives me a table shape. All in all, I feel like my group is now a lot stronger, and white hasn’t gained a lot in the process it. I suppose it will be easier to invade my framework on the right hand side, but I should be able to handle that.
Unsurprisingly, white starts the reduction of my moyo. With 49 ad 51, I decide to just back off and take the points at the top. 53 aims to keep the possibility of splitting the groups or cutting at M12 open, and 55 seems like an important move top avoid white taking a lot of points on the bottom of the board. Now everything has stabilised, it’s my turn to take sente again.
In hindsight, I think just playing F6 for 57 would have been a better move.
I now play some endgame moves with 71-75, to strengthen my corner, before cutting with 77-79. White resists with white which is interesting. With the next few moves, I am trying to block white, and then gain liberties so that I can cut at M12.
However, sadly, I had only read out to here. And so when white pushes, and ataris, I end up in a spot of bother.
Hmmm. Bugger. Well, I’ll get a few forcing moves and see how many point I can pick up in endgame
I think my opponent now makes a few endgame mistakes.
122 doesn’t do a huge amount, and neither does 130.
White 144 looks like a mistake here. I don’t see that there was any need for leaving the cut at F13, and it’s easy enough to exploit. Which means I partially make up for my mistake earlier in the game.
I think 161 is a mistake as I really didn’t need to play there right now. But I guess it means I don’t need to keep worrying about the situation for the rest of the game.
More endgame, with my opponent having a go at killing my corner. This game, I manage to avoid making daft life and death mistakes.
Overall, I certainly feel like I have better endgame than my opponent.
217 is a small mistake I think When black ataris, I realise that will be short in liberties if I connect, so I have to give up 6 points. Oops.
231 is another small mistake, as I really should of taken the atari at G8 instead.
The game plays out, and I win by 11.5points. (So even if white had komi, I would of still won). Which is nice.